TEAMFIGHT TACTICS NOTES 12.14 - RELEASE DATES, ATTACK DAMAGE REBALANCING AND MORE
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TEAMFIGHT TACTICS NOTES 12.14 – RELEASE DATES, ATTACK DAMAGE REBALANCING AND MORE

TEAMFIGHT TACTICS NOTES 12.14 - RELEASE DATES, ATTACK DAMAGE REBALANCING AND MORE

TEAMFIGHT TACTICS NOTES 12.14 – RELEASE DATES, ATTACK DAMAGE REBALANCING AND MORE

Teamfight Tactics’ Update 12.14 will be available on live servers this week. Its patch notes reveal its release date along with the expected attack damage rebalancing and quality of life changes.

TFT patch 12.14 will be released on July 27th, the same day as its League of Legends counterpart.

Teamfight Tactics Patch 12.14

Server downtime is usually required before new patches can be released. This allows for all moving parts to function properly. Check out League of Legends status to keep track of the time servers are offline for maintenance.

You’ll find below all the changes TFT 12.14 makes to the autobattler when it goes live. This information was shared by the developer.

Changes to TFT 12.14 Systems

  • Krugs (Stage 2-7) will always have at least one item
  • You can now see the timer for your armory selections (Tome of Traits and
  • Radiant Items), so you will know when it will pick you.

TFT 12.14 Larger Changes
Traits

  • Cavalier charging Armor & Magic Resist – 40/60/80/100 =35/65/95/125
  • Base Ability Power of Dragonmancer 15/35/60 =18/40/70
  • Talon’s Guild Base Attack Damage Bonus: 10 = 5.
  • Legend Ability Power Consumed: 40% = 30%
  • Mirage Executioner Critical Strike Heath threshold: 25/50/75/100% =50/65/80/100%
  • Mirage Executioner Critical Straike Damage Bonus: 35/40/45/50% =
  • 20%/30/40/50%
  • Mirage Spellsword Ability power per auto attack: 6/9/12/16 =6/10/14/18
  • Tempest percent maximum Health Damage: 10/20/30/45% = 05/20/35/50%
  • Chance for warrior-enabled attack to proc: 33% = 50%
  • Warrior-enabled attack bonus Attack Damage Ratio: 120/220/420% =80/175/325%

Units: Tier 2

Nami Ebb & Flow Healing: 275/300/325 = 175/200/225
Nami Ebb & Flow Damage: 100/150/200 =150/200/250
Units: Tier 3

Anivia Mana buff 45/90 =40/80
Units: Tier 5

Aurelion Sol Health: 900 = 1000
Aurelion Sol max Mana buff: 40/90 = 0/60
Aurelion Sol Black Hole Damage: 350/475/5000 = 400/700/5000
Aurelion Sol Black Hole Time until increased size or damage: 20 sec =15 sec
Aurelion Sol Black Hole increased the damage amplifying after 15 seconds: 50% = 33%
Ao Shin Health: 1000 = 900
Ao Shin Lightning Rain Damage – 240/400/2500 = 220/400/2500
Ao Shin Mana reduction: 20 = 10
Shyvana Health: 1200 = 1000
Shyvana Armor & Magic Resistance: 55 = 70
NEW: Shyvana’s Flame Breathe does flat magic damage, not percent maximum Health damage
Shyvana Flame Breathe Injury: 1200/1800/30000
NEW: Shyvana: Shyvana cannot be controlled by crowd control during her dive-bomb
Zoe starting Mana nerf: 50/100 = 30/100
Zoe Final Spark Damage = 425/650/9001 = 355/575/9001
Zoe Daisy Health: 1600/2600/10000 = 1620/2800/25000
Zoe Daisy’s Shockwave Injury: 750/1500/10000 =500/1000/10000

Items

  • Deathblade Attack Damage: 40/60/80 = 35/50/65
  • Luminous Deathblade, (Radiant), Attack Damage: 60/90/120 =50/75/100
  • Morellonomicon Ability power: 30 = 50
  • More Power of the Ragint (More More-ellonomicon): 50 = 80
  • The chances of Thief’s Gloves getting better combinations at Level 6 or higher
  • have been raised

Augments

  • Cruel Pact REWORKED – Now costs 6 Tactician health (up from 4 Health), to
  • buy 4XP. However, you can restore 3 Health each turn
  • Devastating Charge base Damage: 75 = 85
  • Gadget Expert Bonus Damage: 40% = 33%
  • Gear Upgrades Base Bonus Increase: 200% = 250%
  • Heroic Presence max Health Percent Damage: 6% = 7.
  • Luden’s Echo I: 60/80/100/120 = 40%/70/100/130
  • Luden’s Echo II: 85/110/135/160 =55/90/125/160
  • Luden’s Echo III: Damage to 120/160/200/240 =90/140/190/240
  • Ricochet bounce damage reduction: 50% = 33%
  • Reckless Spending buffs Shimmerscale champions = Buuffs Shimmerscale
  • champions, and all champions that hold Shimmerscale items
  • Reckless spending = 50% = 40%
  • Assassin Crown grants Infinity Edge = Grants a Hand of Justice
  • Cavalier Crown grants Sunfire Cape = Redemption
  • Guardian Crown grants Gargoyle Stoneplate = Grants a Sunfire Cape
  • Revel Crown grants a Statikk Shiva = grants no item
  • Scalescorn Crown grants Giant Slayer = grants Hand of Justice
  • Shimmerscale Soul grants Kayn = grants Volibear
  • Tempest Crown grants a Hand of Justice = Grants a Statikk Shiva

TFT 12.14 Small Changes
Traits

  • Astral 9 Orb Item Component drop frequency: 30% = 75%
  • Guardian Shield Health: 30/45/65 = 30%/50/75%
  • Jade Statue bonus Attack Speed: 20/40/60/100% = 15/40/70/200%
  • Revel firecracker Magic Death: 130/160/210/280 =110/150/210/290
  • Scalescorn bonus magic damage: 15/50/100% =15/50/125%

Units: Tier 2

  • Ashe Attack Speed = 0.75 = 0.7
  • Ashe max Mana buff : 50/100 =40/90

Units: Tier 3

  • Illaoi Health: 800 = 750
  • Sylas Mana nerf: 60/120 = 60/130

Units: Tier 4

  • Idas Golden Scales damage reduction: 35/50/300 = 35/55/300
  • IIdas Golden Scales self heal: 450/550/2500 = 450/600/3000
  • NEW: Sy’fen: Sy’fen’s bite can now be avoided after being charged. This has been added to the Tooltip.
  • Sy’fen Tooltip Correction: This correctly states that Sy’fen charges towards the
  • farthest enemy within 2.5 hexes (previously, incorrectly stated 2 hexes).

Units: Tier 5

Pyke Armor & Magic Resistance 30 = 40

Items

  • Anima Visage has become a common name
  • Infinity Force is not unique anymore
  • Randuin’s Sanctum has become a commonplace

Augments

  • AFK You can’t move items while AFK active
  • Electrocharge I Damage: 60/75/90/105 = 50/70/90/110
  • Electrocharge III Damage: 115/145/180/220 = 115/155/195/235
  • Featherweights III Attack and Move Speed: 55 = 60%
  • Critical Strike Chance for Jeweled Lotus: 20% = 25%
  • Recombobulator – Dragons cannot transform into other Dragons and non-
  • Dragons cannot transform into Dragons. This has been added to the Tooltip
  • Trade Sector+ Gold: 5 = 8.

TFT 12.14 Attack Damage Rebalance

Amount of attack damage per star level: 80% = 50%
Below are the details of any changes that were made to each unit’s Ability and AD as necessary.

Units: Tier 1

  • Aatrox Attack Damage: 55/99/178 = 65/98/146
  • Aatrox Deathbringer Strike Attack Damage ratio: 300/305/310 = 275/305/385%
  • Ezreal Attack Damage: 40/72/130 = 40/60/90
  • Ezreal Mystic shot Damage: 155/215/285 = 177/225/300
  • Heimerdinger Attack Damage: 40/72/130 = 40/60/90
  • Heimerdinger Egg Toss Damage: 225/325/450 = 225/325/475
  • Karma Attack Damage: 40/72/130 = 40/60/90
  • Karma Inner Flame Damage 200/275/350 = 220/300/380
  • Leona Attack Damage: 65/117/210 = 75/113/169
  • Nidalee Attack Damage 50/90/162 =55/83/124
  • Sejuani Attack Damage: 50/90/162 = 60/90/135
  • Senna Attack Damage: 45/81/146 = 55/83/124
  • Senna Last Emrace bonus Magic Damage: 300/400/500 = 274/425/600
  • Sett Attack Damage: 50/90/162 = 65/98/146
  • Attack Damage Ratio: Sett Knuckle down Attack: 150% = 170%
  • Skarner Attack Damage: 50/90/162 = 55/83/124
  • Tahm Kench Attack Damage: 70/126/226 = 80/120/180
  • Taric Attack Damage: 60/108/194 =70/105/158
  • Vladimir Attack Damage: 40/72/130 = 40%/60/90
  • Vladimir Transfusion Damage: 250/300/350 = 275/325/375

Units: Tier 2

  • Ashe Attack Damage: 45/81/146 =50/75/113Ashe Volley Damage = 90/125/175 =125/175/225
  • Braum Attack Damage: 40/72/130 = 50/75/113
  • Gnar Attack Damage: 40/72/130 = 50/75/113
  • Gnar Mega Gnar Attack Damage: 40/70/130 = 50/80/150
  • Jinx Attack Damage: 55/99/178 = 65/98/146
  • Jinx Flame Chompers: Damage: 300/400/550 =250/400/600
  • Jinx Mana Refund: 10 = 25
  • Kayn Attack Damage: 50/90/162 = 55/83/124
  • Kayn Blade’s Reach Attack Injury ratio: 250% = 27.55%
  • Kayn Blade’s Reach base Bonus Damage: 100/150/225 =90/150/275
  • Lillia attack damage: 40/72/130 = 40%/60/90
  • Lillia, Watch Out! Damage: 215/275/350 = 190/240/320
  • Nami Attack Damage: 40/72/130 = 40/60/90
  • Qiyana Attack Damage: 45/81/146 = 50/75/113
  • Qiyana Elemental Blade Damage: 200/250/325 = 200/275/375
  • Shen Attack Damage: 50/90/162 = 60/90/135
  • Thresh Attack Damage: 60/108/194 = 70/105/158
  • Tristana Attack Damage: 50/90/162 = 60/90/135
  • Tristana Explosive Charge Attack Damage ratio: 165/170/175% = 140/170/210%
  • Twitch Attack Damage = 45/81/146 =55/83/124
  • Twitch Blast Potion Base Injury: 50/75/100 = 40%/80/150
  • Yone Attack Damage: 45/81/146 = 55/83/124
  • Yone Way to the Hunter bonus Magic Damage = 100/150/200 =90/150/225

Units: Tier 3

  • Anivia Attack Damage: 40/72/130 = 40/60/90
  • Anivia Prisatic Storm Damage – 325/450/700 = 333/475/750
  • Diana Attack Damage: 45/81/146 = 50/75/112
  • Diana Pale Cascade Damage: 80/90/100 = 80/90/110
  • Elise Attack Damage: 50/90/162 = 50/75/112
  • Elise Venemous Bite Damage: 225/275/325 = 210/260/310
  • Illaoi Attack Damage: 50/90/162 = 55/83/123
  • Lee Sin Attack Damage: 50/90/162 =55/83/124
  • Lulu Attack Damage: 40/72/130 = 40/60/90
  • Nunu Attack Damage: 60/108/194 = 65/98/146
  • Olaf Attack Damage: 50/90/162 = 55/83/124
  • Olaf Recklessness Attack Speed: 40/50/60% = 35/50/75%
  • Ryze Attack Damage: 40/72/130 = 40/60/90
  • Swain Attack Damage: 45/81/146 = 45/68/101
  • Sylas Attack Damage: 50/90/162 = 60/90/135
  • Varus Attack Damage: 50/90/162 = 55/83/124
  • Volibear Attack Damage: 50/90/162 = 60/90/135
  • Volibear Relentless Storm 3rd Attack Bonus Magic Damage: 110/155/215 =110/160/225

Units: Tier 4

  • Corki Attack Damage: 70/126/227 = 75/113/169
  • Corki Missile Barrage Attack Damage ratio: 60/60/150% = 50/70/200%
  • Corki Missile Barrage and The Big One Attack Damage Ratio: 175/180/250% =160/200/350%
  • Daeja Attack Damage: 20/36/65 = 20/30/45
  • Daeja Windblast Wave Damage: 250/375/1800 =300/400/1800
  • Hecarim Attack Damage 50/90/162 =60/90/135
  • Idas Attack Damage: 80/144/259 = 100/150/225
  • Neeko Attack Damage: 50/90/162 = 60/90/135
  • Ornn Attack Damage: 60/108/194 = 60/90/135
  • Shi Oh Yu Attack Damage: 75/135/243 = 90/135/203
  • Shi Oh Yu Jade Form Attack Damage ratio: 265/275/1000% = 265/290/1000%
  • Sona Attack Damage: 40/72/130 = 40/60/90
  • Sona Crescendo Damage: 200/300/1000 = 250/350/1000
  • Sy’fen Attack Damage: 110/198/356 = 110/165/248
  • Sy’fen Rampage, charge Attack Damage ratio: 150/150/325% = 150/170/450%
  • Sy’fen Rampage, bite Attack Damage ratio: 500/525/2500% = 500/600/3000%
  • Talon Attack Damage: 60/108/194 = 60/90/135
  • Talon Shadow Assault, initial circle of blades Attack Damage Ratio:
  • 75/75/200% =75/100/300%
  • Talon Shadow Assault base damage: 125/175/500 =120/200/700
  • Xayah Attack Damage: 70/126/227 = 75/113/169
  • Xayah Feathers FLY! Damage per Feather: 12/20/40 =12/20/60
  • Xayah Feathers FLY! Feather pull attack damage ratio: 20 = 18%

Units: Tier 5

  • Ao Shin Attack Damage: 60/108/194 = 60/90/135
  • Aurelion Sol Attack Damage: 60/108/194 = 60/90/135
  • Bard Attack Damage: 60/108/194 = 60/90/135
  • Pyke Attack Damage: 70/126/227 = 70/105/158
  • Pyke Death from Below Damage: 325/425/5000 = 331/450/5000
  • Pyke death from below secondary target damage: 150/225/5000 =150/250/5000
  • Shyvana Attack Damage: 120/216/388 = 140/210/315
  • Soraka Attack Damage: 40/72/130 = 40/60/90
  • Yasuo Attack Damage: 85/153/275 = 90/135/203
  • Yasuo Sweeping Blade Attack Damage ratio: 160/175/2500 = 160/200/3000%
  • Zoe Attack Damage: 45/81/146 =45/68/101
  • TFT 12.14 Modifications
  • Double up

If a player has a full bench, they can now open orbs that contain Units sent to them by Rune of Allegiance.

TFT 12.14 Bug Fixes

  • Blue Battery has been updated to remove the Mana icon
  • Glamorous Gauntlet (Radiant Jeweled Gauntlet), now displays the bonus AP in yellow text
  • Bless this tooltip: Blue Blessing, (Radiant Blue Buff), now says that it grants 50 starting Mana
  • Star Bardian: The Astral shop odds have been affected by Bard, High-End Shopping
  • Varus doesn’t stop attacking his primary target if his tendrils start spreading beyond him
  • Radiant Blue Buff and Manazane now work with Ragewing units
  • What? : Summoned units are no longer invincible if their owner surrenders during combat
  • Swain is no longer able to use his spells without the Cannoneer emblem, and
  • it no longer replaces Elise and Sy’fen spells with cannon shots.
  • Avoiding the VFX: Shen Dodge VFX now plays at one star
  • Yasuo’s third slash will cause damage to units that are not immune to crowd control
  • Most (hopefully all?) of Corki’s spell-fizzling has been fixed. Fizzle fixing is
  • always difficult and Corki was particularly hard to fix, but we have managed to
  • eliminate most of his fizzles. Please let us know if you continue to see fizzles.
  • Corrected an issue that allowed 3 trait augmentations to be offered together
  • Under certain circumstances, trainers cannot gain more Snax.
  • Sy’fen will now be able to cast his Ability under the effects of Edge of Night,
  • Zhonya’s Paradox and Zhonya’s Paradox
  • If they kill units in their first cast, Mages will retain the correct amount of Mana with Axiom Ark.

Fixed Radiant Spear from Shojin’s Mana Gain VFX

If Zoe’s target is killed during her first Mage cast, and Daisy is her second Mage cast, Daisy will now be spawned at her own place instead of not spawning Daisy.
After Recombobulator transforms units, they should be able to properly attempt to start up.

Arena lighting is now updated when you travel between Arenas

Too bright: Radiant Morellonomicon is now burning for the 2 percent Health per Second rather than the 4 percent

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TEAMFIGHT TACTICS NOTES 12.14 – RELEASE DATES, ATTACK DAMAGE REBALANCING AND MORE
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