Devs say they "did not want to" call their game 'Prey, but were forced to
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Devs say they “did not want to” call their game ‘Prey, but were forced to

Devs say they "did not want to" call their game 'Prey, but were forced to

Devs say they “did not want to” call their game ‘Prey, but were forced to

Remember Prey? It’s not the Predator prequel, which was released in July. It’s not the 2006 game. Prey 2017 was created by Arkane. Bethesda published it. This title was considered a reboot of the original 2006 title, developed and published by Human Head Studios. There are many different titles with the same name. Please bear with me.

The Arkane developers weren’t happy about the decision to rename the name. PC Gamer Raphael Colantonio (the Arkane founder) said that he believed calling 2017’s game ‘Prey’ was a mistake and a “kick in the face” for the original developers.

He said, “I didn’t want to call the game Prey.” “I had no choice but to tell journalists I wanted to, which is not my pleasure. I hate lying. These are sales lies. It’s not a personal lie. However, I felt terrible that I was forced to support a message that I didn’t want. This game was not only my idea but everyone on the team did not want to call it Prey. Our game had nothing whatsoever to do with Prey.

“I’m grateful that someone will allow me to make a video game and that I can trust my abilities with millions of dollars. But, a part of the artistic, creative side of me gets insulted when you tell the artist that your game will be called Prey. He continued, “I don’t believe it should, it’s a mistake.” “It’s not a sales mistake because it’s going to get backfires from [original Prey fan], these will not be happy, then those who didn’t like Prey, they won’t even look for our game. They’re not going find our game.”

Devs say they “did not want to” call their game ‘Prey, but were forced to
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