Dead Island 2 confirms that Dead Island 2 is a highly divisive gameplay feature
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Dead Island 2 confirms that Dead Island 2 is a highly divisive gameplay feature

Dead Island 2 confirms that Dead Island 2 is a highly divisive gameplay feature

Dead Island 2 confirms that Dead Island 2 is a highly divisive gameplay feature

Keep your hats on. Dead Island 2 is a sequel long awaited by its faithful fans. It has now been confirmed that it uses one of the most controversial gameplay mechanisms. Weapon degradation is the obvious choice.

This modification to the standard formula turned some people off Breath Of The Wild – but not me. After three hours, I was bored. It is meant to stop players from getting too attached to certain play styles and feeling that the game becomes tiresome. Sometimes broken weapons can do more damage than their final blow. The thing is that players are attached to a weapon for a reason. It feels like a “gotcha” to make them give up on the weapon after they have become proficient at using it. Weapon durability has been around for a while, and it seems like it’s been an inspiration for Dead Island.

He joked that “there’s nothing better than cracking open a katana and looking at the hilt with your hand and then seeing the rest embedded in a zombie’s skull.” He also said that players are “never going be without something they can use” with melee or ranged weapons in their arsenal.

Dead Island 2 confirms that Dead Island 2 is a highly divisive gameplay feature
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