Halo 4 fans claim that it isn’t nearly as bad as we remember
There have been many ups and downs for the Halo franchise. Halo was a giant of the Xbox 360 gaming industry, but it has become somewhat of a laughing stock lately. Halo.
Infinite has proven to be a nightmare for the 343 Industry. They recently canceled the split-screen coop mode they had promised their fans for over a year.
The Halo TV series is a must-see. I can’t forget Master Cheeks or that strange sex scene. This month marks the 10th anniversary of Halo4. Halo4 received a similar reaction to the previous projects. It was not a popular choice, but we found that Halo4 isn’t as bad as we thought.
Halo4 may be nostalgic, but it is actually quite a decent game. We’ll go back in time and examine why it didn’t appeal to everyone. Halo4 was the first move of 343 Industries to take over the franchise. They also overhauled the art style. The updated glossy look felt less authentic than the previous one.
Didact was not the most powerful villain, and the multiplayer component borrowed a lot from the Call of Duty formula. Maybe we weren’t ready to change. Halo4 was the start of a new trilogy, so it was not surprising that there would be some changes. Many of us were not ready to give up the Halo we loved. Chief’s storyline was always something I resented. Although I felt that the ‘chosen’ aspect took away the character’s agency, I now find myself quite fond of it.
Many fans share their opinions on how the game has changed. Anon42016 said, “It’s difficult to deny Halo4 Steve Downes’ and Jen Taylor’s greatest performance,” while Fickle-Blacksmith89 stated that they “really enjoy the story” in retrospect.
They wrote that the “contrast of machine being human and human being machine is very good.” MacTavish summarized how many players felt, saying it was “really like the story” in retrospect. We were sorry to be so harsh.