Darktide Trailer continues to drill down on Warhammer 40K’s Scale
It is the 41st century. It is the 41st millennium. We all know about the Emperor of Mankind, his Space Marine super-fascists who fight space bugs and talk mushrooms. This Warhammer 40000 is for you. It’s the same as the vast majority of video games in the past decade. Darktide, the sci-fi sequel to the Vermintide games that were set in Warhammer fantasy world, doesn’t get away from this. It is just the latest in a series of games that show a slightly more… adaptable human side in the dark future.
You’ll see that the Darktide promotional materials, such as this Gamescom trailer, are closer to the more complex side of things. The latest trailer, which is billed as a “World Intro,” still reveals more company information. Check it out!
You are a member of a “rejects” group, which is a group of convicted criminals. They are used as expendable labour to fight Chaos (i.e. Space demons) or stuff. Even though the 40K universe is most visible, the conflict is more hidden and low-level than it appears to be. It makes sense since it is hard to empathize with genetically engineered, racist terminators that are made of meat originally created as satire in the spirit of Nemesis, the Warlock, and Judge Dredd.
After many decades of Space Marine antics, high-profile Warhammer40,000 games have started to branch out. The focus is still mainly on humans (where is my new game about Tau, Games Workshop?) Darktide is a recent release that explores the practical aspects of the universe underneath imperial propaganda. Necromunda and the Rogue Trader are games that focus on normal people. In 40K history, normal people often interact with unsavoury types (like the criminals in Darktide) and even aliens.