Dragon Age: The Veilguard New Details on Companions and Relationships

Dragon Age: The Veilguard

The anticipation for Dragon Age: The Veilguard continues to build, with BioWare drip-feeding us tantalizing details about the long-awaited fourth installment in the beloved series. As we approach the release, here are some of the latest and most exciting revelations that have emerged.

Offline Gameplay and No Microtransactions

In a refreshing turn for many gamers, Dragon Age: The Veilguard will be entirely offline and devoid of microtransactions. This decision has been warmly received by the community, reflecting a focus on delivering a robust, single-player experience without the need for constant online connectivity or additional purchases.

Mission-Based Structure

The game will adopt a mission-based structure rather than an open-world format. This approach suggests a more focused narrative experience, with each mission designed to propel the story forward while offering a variety of environments and challenges.

Granular Difficulty Options

One of the standout features of The Veilguard is its highly customizable difficulty settings. Players will have the ability to tailor their experience to their liking, including an option to turn off death entirely. This level of customization ensures that the game can be enjoyed by a wide range of players, from those seeking a relaxing narrative journey to those looking for a challenging tactical experience.

Relationship Levels and Companions

Relationship Dynamics

Companions in The Veilguard will have a “Relationship Level” that can be leveled up through interactions, helping them overcome personal difficulties, and completing their quests. This level isn’t solely about romantic relationships but also includes friendships and the overall dynamics between characters. As game director Corinne Busche explains, “Relationships are key, not only romance but friendships. We wanted to lean into not just the relationships the characters have with you but the relationships they have with each other. It’s a found family, and at the end of the day, they need to trust they all have each other’s back.”

Skill Trees and Abilities

Each companion will have a much smaller skill tree compared to the player character, with only five abilities. While this might seem limiting at first glance, the focus is on making each ability impactful and useful. This design encourages players to switch up their party composition regularly, ensuring that no companion feels left out and that their unique skills are utilized.

Improving Combat Effectiveness

As in previous Dragon Age games, the effectiveness of companions in combat will improve based on their relationship with the player. Higher approval ratings will grant bonuses to core stats, continuing a tradition established in Dragon Age: Origins.

Dialogue Options

Dialogue options will remain a core feature, with choices broken into categories such as sarcastic, friendly, direct, and flirty. Learning each character’s preferred dialogue style adds depth to interactions and can influence relationship levels and story outcomes.

Companion Romances and Interactions

Another exciting feature is the potential for companions to pursue romantic relationships with each other, not just with the player character. This dynamic was a beloved aspect of Dragon Age: Inquisition and Mass Effect 3, adding layers to the storytelling through overheard conversations and evolving relationships. It’s a welcome return that adds to the immersive world-building BioWare is known for.


Dragon Age: The Veilguard is shaping up to be a rich and immersive experience, blending classic elements with innovations. From its offline, mission-based structure to intricate relationship mechanics, it promises to deliver a compelling and personalized journey through the Dragon Age universe. As more details emerge, the excitement only continues to grow, and fans eagerly await the chance to dive back into this storied world.

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