ENTERTAINMENT

Team Fortress 2 Summer Update 2024 Overview

The Team Fortress 2 2024 summer update has arrived, bringing a plethora of new content, mostly created by the community, as well as significant improvements and fixes by Valve. Here’s a detailed look at what’s included:

New Community Maps

  • Embargo
  • Odyssey
  • Megaton
  • Cachoeira
  • Overgrown
  • Hadal
  • Applejack
  • Atom Smash
  • Canaveral
  • Burghausen

Summer 2024 Cosmetic Case

  • 23 new community-contributed items

New Community-Created Taunts

  • Taunt: Can It!
  • Taunt: Cremator’s Condolences
  • Taunt: Straight Shooter Tutor
  • Taunt: Unleashed Rage

New Community-Made Unusual Effects

  • 18 new effects for Unusual hats
  • 20 new effects for Unusual taunts

Event Duration

  • The summer event runs through September 15, 2024.

General Updates

Security and Stability Improvements

  • Fixed Workshop sv_cheats exploit.
  • Disallowed aliasing any existing convars that are not movement commands.
  • Added language support for Spanish – Latin America.
  • Added ConVar “tf_hide_custom_decals” to disable viewing custom decals on items.
  • Added missing 64-bit Steam binaries for the dedicated server.
  • Added missing 64-bit versions of HLMV and HLFaceposer.
  • Prevented the “autoteam” client command for custom game modes like VSH after the player has already joined a team.
  • Added missing menu_photos images for cp_powerhouse.
  • Added missing default string for Player Destruction mode.

VScript Support

  • Added several ConVars to the whitelist and fixed various VScript issues.
  • Expanded functionality for BaseEntity, EconEntity, TFPlayer, and TFBot.

Map and Gameplay Changes

  • Moved some Christmas maps to the normal rotation.
  • Reassigned ctf_2fort_invasion and koth_probed to their respective matchmaking categories.
  • Fixed numerous gameplay and cosmetic issues on various maps.

Notable Bug Fixes

  • Fixed Incinerator killstreak effect scaling.
  • Fixed Gunslinger punch combo lag compensation.
  • Fixed third-person reload animation speeds.
  • Fixed CTF HUD visibility when no flags are present.
  • Fixed dropped weapons with custom decals not displaying correctly.
  • Fixed Unusual effects orientation issues.
  • Fixed multiple cosmetic and gameplay-related issues on various maps.

Community Fixes

  • Various fixes from community members like SirDapper, CheesyPuff, Marxvee, fellen, Piogre, and Lindon have been integrated into the update.

Map Updates and Fixes

  • ctf_turbine_winter, plr_hacksaw, pl_phoenix: Localization issues fixed.
  • ctf_doublecross: Fixed team-colored material in BLU base.
  • cp_brew: Fixed truck textures and bumps.
  • pd_selbyen: Fixed Engineer teleport exploit and minor detailing changes.
  • pl_hoodoo_final: Added func_noclip to BLU spawn.
  • pl_corruption: Fixed handrail collision and lamp issues.
  • plr_hacksaw_event: Fixed areaportals.
  • pl_enclosure_final: Major changes and improvements across all stages.
  • pl_cashworks: Comprehensive updates and changes to all areas.

Valve has made significant efforts to improve the game’s stability and address the bot issue, resulting in positive feedback from the community. The summer update brings a fresh wave of content and improvements that enhance the overall TF2 experience. Enjoy the new maps, cosmetics, and gameplay enhancements!

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