Slime Rancher 2, the sequel to Monomi Park’s 2017 hit about cultivating amorphous gelatinous blobs, will squelch onto PC in early access in September.
It’s an immediate sequel to the first game, proceeding with the slime-fighting adventures of Beatrix LeBeau and highlighting a similar combination of investigation, building, cultivating, and of course, gathering sparkling slime crap to sell for cash. Yet, Slime Rancher 2 will create some distance from the first game’s setting of the Far Range to another area named Rainbow Island. It’s also significantly prettier than the first, which was pleasant enough visually yet had genuinely basic environments.
Normally, Rainbow Island will have a host of new slimes to gather, such as the bunny-like cotton slime or the somewhat sinister-looking fisherman slime. As with the first game, these slimes can be cross-reproduced to make new types of slimes, presumably still finished by taking care of one slime’s, uh, leaving one more kind of slime. Yummy!
As per Slime Rancher 2’s Steam page, the sequel’s initial access version will send off with “a major world to investigate, various slimes to gather and join, and a prologue to the game story and the mystery. Behind Rainbow Island.” Monomi Park also expects the game will stay in early access for “no less than a year and a half”, specifying that “we have a ton of content made arrangements for version 1.0 and are a no-crunch studio, so we will give improvement the time it needs”.
Slime Rancher 2 launches early on September 22 on Steam and the Epic Games Store. On the off chance, you have a Game Pass subscription, and it’s also accessible at the very first moment on Microsoft’s subscription service.