'Halo': Infinite Developer Cancels the One Thing It Says It Wouldn’t Cancel
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‘Halo’: Infinite Developer Cancels the One Thing It Says It Wouldn’t Cancel

'Halo': Infinite Developer Cancels the One Thing It Says It Wouldn’t Cancel

‘Halo’: Infinite Developer Cancels the One Thing It Says It Wouldn’t Cancel

This is certainly not the news, Halo. An infinite fan wanted to hear. 343 Industry has been experiencing an absolute nightmare. You all know Halo Infinite was released without a coop campaign. The playerbase quickly fell to an all-time low. Although it was expected that season 2 would bring things back to normal, even that was supposed to remove all “fun” about the campaign. They can.

343 Industries has officially cancelled the split-screen coop mode, despite initially promising the contrary. This mode was first announced in 2017. Bonnie Ross, the developer, said to fans that “When we didn’t put the split screen in Halo 5, it was harrowing. It damages trust […] There has been a lot of learning. Split-screen will be a feature for FPS shooters in the future.” Hmmm.

343 Industries announced the news in their Winter Update on 8 November. Hotly anticipated, Forge Mode will be included in the update (although it is still a beta). There will also be two new multiplayer maps and an online campaign co-op. One thing is missing, though.

Halo will no longer bring local split-screen coop to Infinite. Developers announced the news by writing, “To improve and accelerate ongoing service development and to better address player’s feedback and quality life updates, we have reallocated our studio resources and are not working on local campaign split screen co-op.” This is disappointing news that will be met with great disappointment.

‘Halo’: Infinite Developer Cancels the One Thing It Says It Wouldn’t Cancel
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